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# Peasant (first class when u start, you need change it)
damage = 5 str /accuracy = 0 agi /
evade = 0 agi /
defence = 0 con /
# Priest
damage = 5 wis /
accuracy = 3 agi /
evade = 1 agi /
defence = 6 con /
# Magic
damage = 5 int /
accuracy = 3 agi /
evade = 1 agi /
defence = 6 con /
# Rogue
damage = 7 con /
accuracy = 3 agi /
evade = 3 agi /
defence = 1 con /
# Archer
damage = 5 agi /
accuracy = 7 agi /
evade = 1 agi /
defence = 5 con /
# Warior
damage = 3 str /
accuracy = 3 agi /
evade = 5 agi /
defence = 8 con /
4 points. for 1 lvl!
1Con = 3 Hp + Defense
1Wis = 3 TP + Dodge Rate
Agi = Accuracy, Hit Rare is like Hit/Misses